The Last of Us Review

The Last of Us, one of the big PS3 games being released before Sony’s next-gen system the Playstation 4. This game also marks the next game developed by Naughty Dog, known during the PS3 era as the creators of the critically acclaimed series Uncharted. The Last of Us plays as a 3rd-person shooter with some crafting mechanics, a special AI system called “Balance of Power” and adds some unique features to sneaking past enemies (stealth).

The story of the Last of Us is a generic post-apocalyptic zombie-virus outbreak with a bit more of the gruesome in it. Joel is a single-father who lives in Texas with a daughter, Sarah, and his brother Tommy. One night a sudden outbreak of a cordycpes-type virus breaks out, causing humans to turn into rabid killers, this in turn breaking society. As Joel, Tommy, and Sarah go to escape Sarah is shot by a solider leaving Joel in agony. Flash-forward twenty years later, Joel lives in Boston (a protected military zone) with a smuggler named Tess. Joel and Tess are out to do a pickup, when they run into the leader of an opposing faction group called the Fireflies. The Fireflies fight against the military, because ever since the outbreak 20 years ago the only law has been martial-law and they feel unfairly treated. Meeting Marlene, the leader of the Fireflies, she promises to pay them if they escort this girl Ellie, a fourteen-year old girl with a secret, to a Firefly drop-off point. They agree and your journey begins.

The Last of Us gameplay is a 3rd-person shooter with heavy dependence on stealth. Joel can’t sprint for a long time and doesn’t have the best aim, but he can hear very well. In The Last of Us you will fight two things: Infected and Humans. Infected are the zombies of the game and are divided into three classes: Runners, Clickers, and Boomers. Runners are close to humans, and are very quick enemies who group up to try to beat you to death. Runners can also alert Clickers to your location because of the noise they make. Clickers are Infected that are very powerful and hear through echolocation. These enemies can kill you automatically and sometimes “guard” or roam around areas compared to Runners, who generally stand-still. Clickers are able to become Boomers, an advanced type of Clicker who can shoot a Spores and can only be killed by guns. Humans are divided into two factions: Fireflies (who you don’t meet till the end) and Hunters. All humans are vicious killers, who group together and are able to beat you down and fire at you. You need to be extra cautious around humans because they can alert other comrades in the area, thus creating more problems for the player.

Joel’s ability to Craft and Hear are his keys to victory. In “Listen Mode” Joel can focus his hearing so that you can hear the footsteps and sometimes breathing of an enemy. All the enemies, be it Infected or Hunters, are human so they have to breathe and walk around. A trick Joel can do is pull up a Brick or Bottle at anytime and toss it to any area, to attract enemies to that noise. This leaves you the option of avoiding conflict or trying to take them all out. Joel’s Crafting ability is what allows the player to either upgrade their guns or create various items for combat. You can create Nail Bombs, Molotov’s, Shiv’s, Med-Packs, etc with the necessary items which are scattered all through out the game. These items are an integral part of fighting hoards of enemies and are almost impossible to beat the game without.

When you have to fight in the game you have to realize Joel’s shortcomings. Joel is not a trained military man, so he does not have perfect aim, therefore he sways a bit while shooting. In addition, you cannot sprint forever or “Listen” forever. Another thing is Joel cannot take on many enemies in physical combat, at the same time. You can sneak behind enemies to either use them as a human shield or do a silent-take down, but you cannot physically fight three enemies at once. Bullets are limited in the game, so you should make your shots count; but as the game progresses you do get more weapons for your disposal (each ranging from handhelds to long range).

The multiplayer in The Last of Us is split into two types of games: Survivor and Supply Raid. Before you start any multiplayer you choose what side you want to be on: either a Firefly or Hunter. When you complete 84 matches you finish the mission for either side and get a trophy. Survivor Mode in The Last of Us is a first to four matchup where you and three random teammates compete against the other team. In this mode, if you die once in the round you have to wait until the next round starts. In Supply Raid, you have 20 spawns not including your first spawn, and you have to destroy the opposing enemy team before they do the same to yours. Differences between the two types of gameplay are not only spawns, but weapon and crafting keeps. In Survivor, each new round you start off fresh, keeping none of the items (like a Molotov) from last round after you die or even win. In Supply Raid, it’s just one big match where you constantly fight, still respawning with your same items.

In the multiplayer you can customize your classes if you do not want to use the pre-loadouts they give you. In addition, crafting still exists along with gears to buy new weapons or more ammo during the game. When you kill enemies or down them, you get parts which you can buy to upgrade your gun or buy ammo with.

The music in the Last of Us is okay. Besides the occasional silence of each barren location, you sometimes get some nice western guitar strums here or there to calm the mood. Honestly though, it’s rarely felt and constantly playing. The graphics of the Last of Us are very well done. The environment looks great, the worn down buildings, the gruesome deaths, just the game looks like one of the top-tier PS3 games graphics wise. Sometimes though the environments inside versus the outside environments make you wonder if they got lazy because the areas are darker. Replay-value of the game is moderate-high. The game has a new game plus and a survival mode which disables Joel’s listening and makes enemies stronger. The new game plus is a carry over version of your save through with all your items and upgrades.


Overall: 7.9/10

I don’t have much to say about the Last of Us…well I do and it’s located in my other blog here. The multiplayer I do have to say is addicting but the game is just alright in itself.


  • Fun Multiplayer
  • Scary in the beginning


  • A.I (partner or enemy)
  • Game sets its own rules and breaks them

I have to say thanks to Carbon_KO for showing me this fantastic review on the Last of Us it sums it pretty well imo.

Michael Troina plays games for his Youtube Channel: LegendofMikeandBill that is only if you want to watch awesome gaming videos with full walkthroughs, unboxings, and news-updates you can also catch TLMB on Facebook so make sure you like us or on WordPress!


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s